Skull and Shackles
Captain's Log 14
And now we begin our piratical efforts in earnest! I took it upon myself to sing and encourage the crew as we went about the tasks required by sailing, since my layabout bards were otherwise engaged. The crew – bless ’em – seemed well cheered by my made up chanties, and we made good speed. Caught sight of a whaler in the distance, and gave chase. Bloody phantom! I say phantom, only ’cos she was sailing directly into the wind (clearly cheating – magic or some such), and also she vanished despite our best efforts to tack after her. Bah!
* * *
Ah! It’s been a grand day indeed! This morning we took a Chelish slave ship called The Dowager Queen with nary a drop of blood spilled. It’s entirely possible that I am the greatest pirate who ever did sail the Fever Sea. The captain, one Norva Wintarius, was gracious enough to surrender after I captured her winged pet – a manticore! – after it boarded Crisis. The crew set to looting the vessel while I palavered with the captain about the beast’s care and upkeep. I am eager to discuss terms with the creature when it regains consciousness, as apparently, it speaks!
We welcomed the former slaves aboard and offered them a place on our crew, but explained that if they preferred, we’d drop ‘em off the next time we made port. We got a few new Steves out of it, anyway. After, I met with the officers to determine our next port of call. We’ve decided upon Senghor.
* * *
Sadly, I could not convince Morgus – the manticore – to join the crew, so true to my word, I let the beast free of its cage to fly to freedom. It was the least I could do. Another freed slave.
Also, it would seem that Crisis is being stalked by Deathknell, an infamous ghost ship in the Shackles said to be crewed by the damned and captained by a man so evil that Hell itself spat him back out. Reiko saw the phantom in the fog during the night. If the tales be true, then the attack will come two nights hence.
I was intrigued and tried to talk the others into attempting to parlay with the ghost ship when the time came, but not a one of my companions would side with me. No sense of adventure.