Selissa

Description:

Female young water naga (Pathfinder RPG Bestiary 3 199, 291)
N Medium Aberration (Aquatic)
Init +8; Senses Darkvision (60 feet); Perception +17

DEFENSE

AC 21, touch 18, flat-footed 13 (+8 Dex, +3 natural)
hp 60 (8d8+24)
Fort +5, Ref +12, Will +9

OFFENSE

Spd 30 ft., Swimming (50 feet)
Melee Bite +9 (1d10 plus poison), Tail Slap +4 (1d6+1)
Special Attacks Poison: Bite – injury (DC 17)
Sorcerer Spells Known (CL 7th; concentration +11):
3 (5/day) Protection from Energy (DC 17), Suggestion (DC 17)
2 (7/day) Acid Arrow, Mirror Image (DC 16), Invisibility
1 (7/day) Magic Missile, Shield (DC 15), Expeditious Retreat (DC 15), True Strike (DC 15), Obscuring Mist
0 (at will) Acid Splash, Open/Close (DC 14), Read Magic (DC 14), Mage Hand, Daze (DC 14), Detect Magic, Light

STATISTICS

Str 16, Dex 27, Con 16, Int 11, Wis 17, Cha 18
Base Atk +6; CMB +9; CMD 27 (can’t be Tripped)
Feats Combat Casting, Eschew Materials, Lightning Reflexes, Skill Focus (Perception), Skill Focus (Stealth)
Skills Bluff +8, Knowledge (Local) +4, Perception +17, Spellcraft +11, Stealth +22, Swim +11
Languages Aquan, Common
SQ Amphibious (Ex)

SPECIAL ABILITIES

Poison: Bite – injury (DC 17) (Ex) Poison deals 1d2 CON damage, 1/round for 6 rds, cure 2 consecutive saves.
Spells: A water naga casts spells as a 7th-level sorcerer.

Selissa

Skull and Shackles: Tides of Fortune DarthKrzysztof